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3141. The Second Nano Age - in Ships and Modules [original thread]
How about no. The current game is, ignoring the situation with capitals, so much better than in the age of nano*happy lads*. Also, why do you whine about hot dropping, but then ignore it in your solution. If hot dropping capitals is an issue to be...
- by Destination SkillQueue - at 2011.03.01 07:21:00
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3142. I want to stick with EVE, but I need help and advice. - in EVE New Citizens Q&A [original thread]
Being a solo player isn't an issue, especially since you aren't actually afraid to interact with people. The biggest problem is propably the lack of personal goals. Some people can be content with just being a part of a team and going with others,...
- by Destination SkillQueue - at 2011.03.01 06:44:00
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3143. Record Lost? - in Out of Pod Experience [original thread]
1. We never had it. It's always been just an EVE record. 2. WOT server is as comparable to a single shard MMO like EVE as call of duty or modern warfare is. 3. Belongs in OOPE.
- by Destination SkillQueue - at 2011.02.28 18:52:00
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3144. Jump clones and timers - in Assembly Hall [original thread]
I would like the local switching to have an even shorter timer, but otherwise supported. The reason for the shorter local cooldown is, that I would like to take EVE more in the direction where I can just log on for 30 minutes, do some the stuff ...
- by Destination SkillQueue - at 2011.02.28 14:24:00
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3145. CCP shoudl keep hands off CSM - in Assembly Hall [original thread]
Originally by: Tenn soki The issue is not that CCP isn't seeking feedback from players, its that they think just a few people can represent the vast majority of players, regardless of the fact that players voted for the CSM. Why is it ...
- by Destination SkillQueue - at 2011.02.28 06:52:00
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3146. New Dev Blog: To click or not to click, that's the pressing question - in EVE Information Portal [original thread]
Edited by: Destination SkillQueue on 26/02/2011 06:20:00 Originally by: Ban Doga Edited by: Ban Doga on 25/02/2011 19:39:46 Quote: Once explained, this is all really rather simple and the combat commands become a powerful too...
- by Destination SkillQueue - at 2011.02.26 06:17:00
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3147. New Dev Blog: Out of the Shadows - in EVE Information Portal [original thread]
I'm glad to see you fixing half finished older content. I'd still like to know at some point exactly what you are changing and how it is supposed to work. Not vague comments about the general direction or overall content, but exact details. At l...
- by Destination SkillQueue - at 2011.02.24 20:44:00
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3148. targeting - in EVE New Citizens Q&A [original thread]
Edited by: Destination SkillQueue on 24/02/2011 19:16:46 What happened depends on the enemy you were fighting. Since it was so close it was propably ECM. You can counter that by fitting a proper ECCM module and killing jamming ships first in...
- by Destination SkillQueue - at 2011.02.24 19:15:00
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3149. Lag - in Player Features and Ideas Discussion [original thread]
So you could kill ships without the victims ever even having a chance to see the aggressor first, what could possibly go wrong.
- by Destination SkillQueue - at 2011.02.24 11:49:00
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3150. Better off with l;asers? - in EVE New Citizens Q&A [original thread]
Edited by: Destination SkillQueue on 24/02/2011 11:29:43 Railguns aren't that bad, but they aren't good either at the moment. In all likelyhood CCP will look at them at some point, but who knows when they get around to doing it. It doesn't h...
- by Destination SkillQueue - at 2011.02.24 11:28:00
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3151. Tranquility downtime extended on Wednesday, February 23 - in EVE General Discussion [original thread]
Originally by: Ejit Starting Up, Again! And failing again.
- by Destination SkillQueue - at 2011.02.23 14:53:00
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3152. FIX TITANS - Revisit them - Do something! - in Ships and Modules [original thread]
Originally by: Damn lazy git Titans were never meant to be cost effective . FYP
- by Destination SkillQueue - at 2011.02.23 14:05:00
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3153. FIX TITANS - Revisit them - Do something! - in Ships and Modules [original thread]
Originally by: baltec1 Take a good look people. This is what happens when you rant about a ship you have never seen in combat before.
- by Destination SkillQueue - at 2011.02.23 13:53:00
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3154. Tranquility downtime extended on Wednesday, February 23 - in EVE General Discussion [original thread]
We are now entering firmly in the epic fail territory.
- by Destination SkillQueue - at 2011.02.23 12:29:00
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3155. Tranquility downtime extended on Wednesday, February 23 - in EVE General Discussion [original thread]
Edited by: Destination SkillQueue on 23/02/2011 12:17:32 Originally by: Chi'an Edited by: Chi''an on 23/02/2011 12:11:39 i hope you guys reimburse the lost sp for me, because my que were finished 20 mins ago, and i cant sit up any ...
- by Destination SkillQueue - at 2011.02.23 12:16:00
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3156. Tranquility downtime extended on Wednesday, February 23 - in EVE General Discussion [original thread]
Fail to start up in 5, 4, 3, 2, 1, 5, 4, 3,...
- by Destination SkillQueue - at 2011.02.23 11:47:00
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3157. Please reset hamsters - in EVE General Discussion [original thread]
Originally by: prospector oen 2nd night in a row awesome Well it wouldn't be much of a loop if it didn't repeat itself.
- by Destination SkillQueue - at 2011.02.23 11:31:00
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3158. [proposal] More freedom and fun in the character editor - in Assembly Hall [original thread]
The current CC is about as exciting as a bowl of lukewarm porridge.
- by Destination SkillQueue - at 2011.02.23 11:11:00
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3159. CSM? FAIL. Work on obscure subjects only a minority gives about - in Assembly Hall [original thread]
Well that was a whiny rant.
- by Destination SkillQueue - at 2011.02.23 11:08:00
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3160. High-sec Incursion Loot Ninjas = Broken? - in Assembly Hall [original thread]
I don't see any big problems with what you said. Highsec competition for any limited rewards has always been about speed and not about who did the most work to make the looting/salvaging a possibility in the first place. There is also a some rewar...
- by Destination SkillQueue - at 2011.02.23 05:59:00
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